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Yes, Version 9.00 has now been released !

See our Version 9.00 update page for an overview.
See the "What's New" from our Manual Excerpts for details.

Our current Patch level is 9.00b

See Version 9.00 Patches   and our bug fix file for details.  

Since its founding in 1984, Gimpel Software has been dedicated to providing the C (and more recently C++) programming community with more effective software tools.

PC-lint for C/C++ the longest continuously advertised software tool in human history, was first introduced in 1985.   It will thoroughly check your C/C++ source code for bugs, glitches, inconsistencies, non-portable constructs, and much more,  so you can find and fix your bugs more quickly than with traditional debugging procedures
PC-lint for C/C++ runs on Microsoft Windows, MS-DOS, and OS/2

FlexeLint for C/C++ The reputation and success of PC-lint drew numerous requests from programmers outside the PC community for an equivalent product.  This resulted in the introduction of FlexeLint in 1988. FlexeLint is distributed as shrouded C source code, to make the capabilities of PC-lint available wherever there is a C compiler to compile it.
FlexeLint for C/C++ runs on all systems that support a C compiler, including all variants of Unix, VMS, OS-9, etc.

Over the past 24 years, numerous enhancements have been made to the original product.  These include major language enhancements, such as C++ support in 1993, and also many ground breaking innovations in the art of static analysis, positioning Gimpel Software at the forefront of this field.

Version 9.00 Patches   The current patch level is "Version 9.00b" See our bug fix file for details.  [ new ]

A Bug a Month? It's Harder Than You Think
Have you ever wondered who's been writing our "Bug of the Month" ads for the past 16 years? Among all those ads, which one has been the most controversial? To find out, read an interview of the "legendary Jim Gimpel" by Dr. Dobb's Journal editor, Jonathan Erickson.

Interactive Demo
Did you ever encounter a snippet of C or C++ code that you wanted to quickly test against Gimpel lint? Check out our new Interactive Demo. We provide several source files for you to lint and modify. There's even a blank slate for your own creations. Just type or copy your code into the code box, click "Analyse" and see what happens.

Lint is still a champ at detecting errors
For this review, I prepared a small C file with obvious bugs in it and asked each vendor to run it at the most sensitive bug-sniffing levels. Coverity, due to its detection philosophy, found zero; Klocwork found five. PC-lint generated 15 warnings. Here, however, is the critical difference. Only PC-lint correctly identified a miscoded function call. All vendors agreed this call could generate a null-pointer exception, which is a showstopper in C and C++ and a specific target of the reviewed suites.
            Andrew Binstock, InfoWorld, January 30, 2006

Visual Lint by Riverblade
Visual Lint is an add-on software product which allows you to more effectively run PC-lint from within Microsoft Visual Studio and even provides for automatic background linting of your code.
LintProject by Riverblade
If you're using Visual C++ check out LintProject. It will run PC-lint on your Visual C++ files (.dsp, .vcproj, .sln or .dsw), and will produce HTML and XML tables that link to your PC-lint output and tell you how many lint messages were found in each source file. Our thanks to Riverblade.

[ award ] Each year one product is inducted into the Front Line Awards Hall of Fame. The inductee is chosen for its outstanding contribution to the game development industry. This year's honor was presented to Gimpel Software's PC-lint. PC-lint is a tool for programmers which enables them to search for thousands of types of common errors in their game's C and C++ source code. Even after a decade of availability, PC-lint continues to be the tool of choice to verify cross-platform compatibility and source code validity with the highest standards
            Game Developer Magazine Press Release, Dec. 11, 2000


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